Gravis Ultrasound Soundfont5/8/2021
I do not know of any soundfont for the Pro Patches; it seems no one has made one yet.Consult the ResourceRequest Posting Guidelines for more information.
Please dont put requests here They have their own forum -- here. Using either an actual Gravis Ultrasound card or Timidity, one could use these patches for MIDI playback in whatever supports those playback methods. I know a few out there use this patch set regularly, as do I, and I quite enjoy them. I see them as an alternative to the basic Windows GS synth that doesnt veer off into more realistic-sounding and classier soundfonts, and Ive been using them for several years now. However, given that the eawpats are not a soundfont, strictly speaking, their use is limited. Timidity and a few others are the only softsynths I know of that can utilize the patches, leaving out more popular options like Fluidsynth and BASSMIDI that you see nowadays. Using tools such as Awave Studio and Viena, I put together a soundfont (.sf2) version of eawpats, with the intent of being able to use it for all my MIDI playback, regardless of software. I didnt really know what I was doing at first, but using other soundfonts as guides, I started to piece things together and get a feel for it, and was able to compile all the used patches into an.sf2 package that can be used by virtually most MIDI sofsynths. In putting this together, I also took the liberty of changingfixing some things that I felt needed improvement with the original patches. Most of the changes involved volume tweaking as well as tweaking decay and release times for a lot of the instruments, as I felt many of them took far too long to release. I mostly used the Windows GS synth as a basis for this kind of thing, since its easily the most used sound set for MIDI, but didnt try to copy it exactly. Gravis Ultrasound Soundfont Driver Added AThe overall sound is a bit drier, given the release times are shorter mostly, and also considering the Timidity driver added a lot of reverb (at least for me) thats no longer there, but otherwise it should mostly sound just like the patch set normally does. Im happy with the way it has turned out, and after spending a month or so using it and refining things here and there, I feel Im ready to finally release it to the public. Ive done what I can to iron out anything that didnt seem right or was outright broken, so hopefully nothing slipped through the cracks. I hope this will be helpful to those who enjoy eawpats, but couldnt use it in more places due to its design. I really fucking loved the way the Warcraft 2 soundtrack sounds using eawpats, and now I can actually play it using those. Oh and have a mirror. Very rich and full, but still simple enough to sound good with more basic or abusive MIDIs. Has a lot of the same charm as the PSX Squaresoft titles, too. Hellser wrote: Now if only someone were to do this with the original GUS patches. There were at least two SF2 versions of the classic GUS patches. Op7adl0 SFPack, for decompressing:. I am not sure exactly how accurate they are to the original GUS.
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